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by

eTangram

Meet the Artist:

Frank Guijarro

Tangram for iPad is born as a tool for cognitive stimulation due to its particular features, which have been developed following Serious Game philosophy.

Tangram for iPad is born as a tool for cognitive stimulation due to its particular features, which have been developed following Serious Game philosophy.


The tool is based on Tangram, a Chinese game which consists of building figure shapes with the given seven pieces, without any overlapping. The pieces or “Tans” are: 5 triangles (of three different sizes), 1 square, 1 parallelogram or rhomboid.


With a design focused on users, we think of a tool which can help improving life quality of the elderly and /or of those having small lacks, thanks to the exercise it entails. This first 0.9.2of the application is available in Spanish, Basque Language and English.


The idea is sourced amongst the participant in the Consortium made up by Bilbomática www.bilbomatica.es , Zuentzat www.zuentzat.net and the DeustoTech-Life Unit of the University of Deusto http://www.deustotech.deusto.esq, in the framework of the research and development project “Technological Tool based on the Tangram game for psychic stimulation for the elderly”, subsidized by the Industry, Innovation, Trade and Tourism Department of the Basque Government and the SPRI (Business development agency belonging to the Basque Government).

Platforms

iOS (iPhone, iPad, iPod Touch)

Pricing

  • Free version available

Categories

Hashtag

  • #

Keywords

  • etangram cognitive stimulation Chinese game

Target Users

  • elderly

Screenshots

Available in the following app stores

iPad App Store

App Store links