AC Barcelona 2016: Winner Interview with rtist’s Duncan Campbell

Following their recent win at our homecoming AC Barcelona event, we chat to rtist’s Duncan Campbell about the app’s creation, his career and the sharing economy…

What’s your background
I’ve been writing software for the last 15 years, and apps for the last 6 years.  Just 2 years ago I founded Gorilla Arm, an app development agency here in Barcelona  Since then we’ve been making apps both for clients and for ourselves.

 

What caused your first interest in apps and developing?

Software development is in my blood – I remember being given a Commodore 64 when I was 8-years-old and instead of playing video games I spent a month learning how to write my own games.  I’ve done all sorts of development, from websites to servers to corporate apps.  But there is something really magical about apps.  This is software that bends and shapes itself to you and your needs.  It feels so much more personal.  And people LOVE using apps.  We have users who write to us to complain because we’re stealing their life away because they’re so addicted to our apps.  That’s what makes app development so rewarding.

Where did the concept for the app come from?
rtist came about when I was on a flight to Stockholm last December.  We were talking about art and about how we have many artists in our circle of friends who can’t afford to do art everyday because they just don’t make enough money out of it.  They end up working in other jobs and trying to make enough money to do their art at evenings or weekends.  I wanted to find a way for them to make more money, using their passion and talent productively.  I’d also recently seen a few people I know commission artwork from artists, and see how excited they were about showing off their work and talking about the experience.  It made sense to me to bring those two together, and offer a way for artists to make money doing art commissions.

The sharing economy has seen huge growth and exposure in the past few years, do you think apps will continue to lead the charge? 
I guess the reason that apps are taking the charge here is because they make it so easy to offer a service without being stuck in front of a computer or telephone all day.  You can hire cars or book rooms or order artworks while you’re sat on the bus, and the other party can accept and process everything from their phone.  You don’t need to dedicate your life to this – you can keep everything moving while doing exactly what you were doing before.  I think apps needs to evolve as users’ needs are evolving, but I think apps still have a lot of life in them, especially in the sharing economy.

 

How did you hear about Appcircus?

AppCircus has been a major force in Barcelona for the last few years.  I remember going to an AppCircus event a few years ago and wondering if I’d ever have an app worthy of participating.  As a Mobile World Congress attendee I have been to the grand final twice now – never thinking I’d ever make it to the same stage. Let’s see if rtist manages to join the other world-class apps on that stage in February.


What’s been your proudest moment?
My proudest moment has to be the day that we gained 40,000 new users for our app Enscripted.  We were featured by a number of large online publications and I watched in shock as the number of users sky-rocketed in just one day.  I was glued to my phone for the whole time.  It just goes to show that hard work and a good idea can pay off.

 
Reaching your audience is one of the hardest challenges with any product, how do you plan to attract more user?
We’re planning a few strategies.  Mostly we’re hoping that the artists who join the platform will hep us reach their followers – who we know are already art lovers.  We’re also planning a large Instagram campaign, as well as an offline campaign to reach more new users.

 

Where do you see the future of the app going? Any expansion plans?

Right now we’re just starting out.  We’ve launched in Spain and we’re busy making everything perfect ready for an autumn launch in the UK.  Once we know that everything is going well in two countries, we;re going to start pushing out to the rest of the world and seeing if we can help artists across the globe benefit from our platform.

 

Head to http://www.rtistapp.com/ to learn about and download the winning app

¡Nos vamos a Tenerife con la primera edición de Appcircus Canarias!

Tenemos buenas noticias para la comunidad de desarrolladores de las Islas Canarias: por fin vamos a celebrar nuestro primer Appcircus, será el 21 de julio en Tenerife

Appcircus Canarias, organizado en colaboración con AppGround, será una gran oportunidad para conocer las últimas tendencias del sector móvil en las islas y dar visibilidad a los participantes tanto a nivel nacional como internacional. Los desarrolladores que quieran concursar tienen el período de inscripción abierto hasta el 3 de julio y es tan fácil como unirse a la plataforma de Appcircus de manera gratuita y apuntar la aplicación en este enlace.

¿Quién puede participar? Pues empresas, startups y desarrolladores con una app web o móvil, desarrollada para cualquier plataforma o dispositivo. En cuanto a la temática, está completamente abierta a aplicaciones sobre moda, salud, seguridad, negocios, juegos, deporte, venta, o cualquier otra categoría disponible en el mercado.

Una vez cerrado el período de inscripción, un jurado de expertos seleccionará las 10 finalistas que competirán en Tenerife el 21 de julio en el Aguere Cultural (Calle Herradores, 47, La Laguna) en una vibrante final en la que dispondrán de 3 minutos para convencer al jurado de que son los mejores.  El premio lo conocéis: una nominación para presentar la aplicación en los Mobile Premier Awards 2017 😉

AC Canarias cuenta con los siguientes sponsors y media partners: Aguere Cultural, Application Developers Alliance, Comercio La Laguna, Universidad de La Laguna, Fundación General Universidad de La Laguna y Cabify.  ¡Gracias a todos!

 

 

Catawiki, ganadora de Appcircus Madrid

Catawiki, una aplicación para Android e iOS que permite acceder a la casa de subastas online de objetos singulares con el mismo nombre, fue la favorita del jurado de Appcircus Madrid que la eligió ayer ganadora de esta nueva edición del challenge. 

Catawiki se fundó en el año 2008 como una comunidad para coleccionistas y desde entonces ha llegado a convertirse en el principal punto de encuentro online donde vender y comprar objetos singulares. La primera subasta online se realizó en noviembre de 2011 y desde entonces ha realizado miles de subastas supervisadas por expertos, con objetos que van desde coches clásicos hasta relojes de colección.

Precisamente la escalabilidad, el buen funcionamiento y la estabilidad de la aplicación fueron algunos de los argumentos que destacó ayer el jurado de Appcircus Madrid para elegirla como favorita entre las 9 finalistas.

La edición de 2016 es la séptima que Appcircus realiza en Madrid y ha contado con la participación de 66 aplicaciones móviles de las que quedaron 9 finalistas de entre las cuales Catawiki ha resultado ganadora. La aplicación ha obtenido una nominación para los Mobile Premier Awards que se entregarán durante el Mobile World Congress el próximo año.

Además de la vencedora, ayer participaron como finalistas Videona, Mooverang, Free Touring, Weplan, FanDazTap, The Circle of Health, Thingthing Keyborad y myBeweeg Trainers & Workouts.

Ambientazo en Appcircus Madrid 

Pasadas las seis de la tarde comenzó el evento al que fueron unos 70 asistentes entre desarrolladores y expertos del sector móvil madrileño. Además de la competición, disfrutaron de una intensa tarde de apps que comenzó con el keynote de apertura de Javier Castro, especialista en App Promotion de Google, y la experiencia de Jorge Guijarro, fundador de The Long Finger Company, empresa enfocada en el desarrollo de apps especializadas en Educación y cuya aplicación Schooltivity, ganó Appcircus Madrid en 2015 y el Audience Award en los Mobile Premier Awardos 2016.

La velada acabó con un encuentro entre participantes, jurado y público que pudieron hacer networking y compartir experiencias profesionales de manera distendida.

Para la séptima edición Appcircus Madrid ha contado con la colaboración del Ayuntamiento de Madrid y con Andro4all, Difoosion, PickASOIpadizate, e ITespresso como media partners.

Ya están aquí, las 10 apps finalistas de Appcircus Madrid, ¡suerte a todas el 18 de mayo!

Apps para gestionar la economía personal y para el ocio son los grupos temáticos mayoritarios en los que se engloban las aplicaciones que estarán en la final de Appcircus Madrid. En total, 10 apps elegidas entre 66 participantes que competirán el día 18 en el Madrid International Lab. Aquí las tenéis:

Videona, una aplicación para Android con la que se puede grabar, editar y compartir clips en tiempo real. 

Mooverang, aplicación para Android e iOS con la que gestionar las finanzas personales, que además da consejos personalizados, avisos y recomendaciones.

Free Touring, una aplicación para Android que promueve el turismo colaborativo al poner en contacto a guías y turistas para organizar freetours sin intermediarios.

Catawiki, con esta app para Android e iOS el usuario puede participar en subastas online semanales de artículos singulares.

Weplan, una app gratuita para Android e iOS, para controlar el gasto telefónico y encontrar la mejor tarifa.

FanDazTap, app para Android con la que el usuario puede jugar con su música favorita llevando el ritmo con los dedos y competir con los amigos para ver quién lo hace mejor.

The Circle of Health es una aplicación disponible para iOS que ayuda al usuario a mejorar su salud cardiovascular.

Thingthing Keyborad es una app para iOS ideal para las persona que trabajan desde el móvil ya que permite acceder a distintos documentos desde un único teclado.

Womenalia App, diseñada para Android e iOS, permite acceder a la primera red social networking de mujeres.

Y myBeweeg Trainers & Workouts, una app para Android e iOS con la que el usuario puede encontrar entrenadores personales o acceder a entrenamientos personalizados.

El jurado de expertos encargado de elegir la ganadora estará formado por: Elia Méndez, Managing Director Spain en la Mobile Marketing Association, Carlos Rodríguez, Fundador y CEO de Wazypark, Alberto León, Global Partnerships Senior Manager en Telefónica, Diana Morato, CEO de Deliveroo España, y Javier Castro, especialista en Promoción de Apps de Google.

Precisamente Javier Castro será el encargado de impartir el keynote con la charla ‘Find the right users, find success’, dirigida a desarrolladores y centrada en la promoción de apps en Europa. Castro, que desarrolla su labor profesional en Google Irlanda, vendrá expresamente para hablar sobre la importancia de encontrar los usuarios adecuados para que una app tenga éxito. También compartirá su experiencia con nosotros Jorge Guijarro, fundador de The Long Finger Company, cuya app Schooltivity como sabéis ganó la edición 2015 de Appcircus Madrid y el Audience Award en los Mobile Premier Awards 2016.  

Los que queráis venir ya os podéis apuntar gratuitamente en este enlace. El aforo es limitado por lo que os recomendamos hacer la inscripción cuanto antes. Y como siempre, después de la competición tendremos un rato para networking entre todos los asistentes, pero eso sí, con una cervezita y unas tapas de por medio 😉 

Recordamos que Appcircus Madrid ha contado con la colaboración del Ayuntamiento de Madrid y con Andro4all, Difoosion, PickASOIpadizate, e ITespresso como media partners.

Os esperamos a toda la comunidad de desarrolladores de Madrid, ¡no faltéis!

An Interview with CatchMyPain’s Daniel Lawniczak, AC conhIT 2016 Winner

Following their recent win at our conhIT event we chat to Sanovation AG/CatchMyPain CEO and co-founder Daniel Lawniczak about the app’s creation and the future of mHealth…

Where’d the initial idea for the app come from?

I am a chronic pain patient myself. It took me several years and over 20 visits to different doctors until I finally found the right diagnosis and the right set of treatments for my problem. It was an excruciating odyssey. During that time I had a constant thought in my mind: There must be other patients on this planet having the exact same problem like me and some of them must have found a solution already. I wanted patients to be able to learn from each other. That’s why I started working on CatchMyPain in 2009.

Was the community aspect of the app something you intended to
include from the beginning?

Yes, based on my own experience, I assumed others would love to talk to other patients as well. Friends and family try to help but only a person who has the same condition can really understand what it means to deal with it on a daily basis and can give meaningful advice.

Reaching your audience is one of the hardest challenges with any product, how did you attract patients to the app?

So far, we have reached over 130’000 users worldwide. Our key drivers are app store optimization and word of mouth. We’ve spent only a couple of hundred dollars on ads to drive users to our app.

What’s the biggest lesson you’ve learned with the success of the app so far?

Keep it simple and focus on the one feature that has the biggest impact on your users.

What’s been your proudest moment?

Every time I check our app reviews or user feedback, I see what positive impact our app is having on patients around the world. I am very proud to see that our small app can make such a big difference in people’s lives.

There’s been a lot of buzz around mHealth apps recently and Apple
has just released its first CareKit apps this week. Where do you see
the sector going in the next few years?

mHealth is the most exciting sector right now. 90% of healthcare still works the same way it did 50 years ago. This will dramatically change within the next 10 years. Big players will be out of business and new companies will emerge. I am glad to see big players like Apple driving innovation and pragmatic standards. Yet, the most important driver for change are innovative startups like us who focus on and understand the needs of the most important stakeholder in the healthcare business: Patients.

What next for CatchMyPain?

We are working on a big relaunch of CatchMyPain under the name Pain Companion. Besides a modern design, we are introducing some new exciting community features. The relaunch should happen end of May or June 2016. Besides our own app, we are working on a couple of exciting projects with companies in the healthcare sector.

For more information visit CatchMyPain.com and its company Sanovation.com

Combyne wins the Appcircus on Fashion London 2015

The app Combyne has been chosen by a panel of expert jurors at the Appcircus on Fashion as the Best Fashion App in its 2015 edition, held at Campus London.

Combyne, is an app that inspires users to create amazing looks in a quick and easy way. It has the possibility to swipe a carefully curated selection of current trends and vintage fashion by over 500 designers, and share your style and get feedback from other #combynistas and style icons.

8 of the most innovative Fashion Apps gathered on September 21 at Google Campus London and presented their projects in front of an on stage Jury and an audience of 70 attendees.

At the jury panel we were pleased to have the participation of important figures in the Fashion Industry like:

– Daniela Cecilio | CEO at ASAP54

-Mark Masterson | Developer Relations Programme Lead at Google

– Matthew Drinkwater | Head of Fashion Innovation Agency

– Leo Castellanos | Investment Director at Saatchinvest

– Phillip Zissimou | Application SW Engineer

As winners of this edition, Combyne won a direct slot to the Mobile Premier Awards 2016 – the biggest app showcase on earth during Mobile World Congress in Barcelona.

We want to give special thanks to our main sponsor Intel, to all participants, jury and the vibrant public for attending and supporting the apps!

Here are some pictures from the event:

129 aplicaciones responden a la llamada de nuestro ‘Summer of Apps’ en San Francisco!

Entre el 21 y el 31 de agosto hemos celebrado el ‘Summer of Apps’ (SOA), cuatro grandes eventos dedicados a la búsqueda de las mejores aplicaciones móviles en cuatro categorías: Comida & Bebida, Negocios & Trabajo, Música y Deportes & Fitness, que hemos promovido desde Appcircus en colaboración con  Google.

Las cifras que arroja esta primera edición del SOA demuestran el éxito de la llamada: 129 desarrolladores presentados, 35 finalistas seleccionados, más de 900 asistentes y 25 expertos, tanto de cada área como del sector tecnológico, encargados de evaluar las app y seleccionar a los ganadores.

En juego estaba el prestigio de triunfar en el gran centro tecnológico mundial que es la Bahía de San Francisco, un pase directo a la final de los Mobile Premier Awards, los premios del sector Mobile de referencia durante el Mobile World Congress que organiza Appcircus desde hace 9 años, y la posibilidad de conseguir un billete de avión pagado a Barcelona y un pase para el Mobile World Congress 2016, cortesía de Intel® Software.

Las apps ganadoras

El ‘Summer of Apps’ se ha dividido en cuatro eventos temáticos celebrados entre el 21 y 31 de agosto. En el primero, dedicado a Comida & Bebida y celebrado el día 21, resultó ganadora la app Munchery, un servicio de entrega de comida de calidad que permite a los usuarios pedir platos preparados a cocineros profesionales.

El día 25 tuvo lugar el ‘Summer of Apps’ dedicado a Negocios & Trabajo. El ganador fue App in the Air, un asistente de vuelo personal que mantiene al usuario al día de los detalles de su vuelo en tiempo real, consejos de los aeropuertos etc.

El evento dedicado a la temática Música se celebró el día 28 y lo ganó Imagine Music, una aplicación para hacer música con el movimiento del cuerpo, desarrollada por Ahmed Abdelwaheb, un joven de 18 años que llegó expresamente de Túnez para presentar su app.

Y el 31 de agosto fue el último evento, dedicado a Deportes & Fitness, en el que ganó goFlow Sports, una app para encontrar los mejores lugares donde practicar el deporte favorito de cada uno al aire libre. Además, se pueden compartir fotos y mensajes.

“Hi, I am Ahmed, I am 18 years old, I come from Tunisia and this is my app”

Interview with Ahmed Limame, one of the Imagine Music app creators. Imagine Music was the winner app of the Summer of Apps on Music held on August 25 at Google Offices SF. Here is his inspiring story of success:

1. Appcircus: “Hi, I am Ahmed, I am 18 years old, I came from Tunisia and this is my app.” This is how you started your presentation at the Summer of Apps in Googles office in San Francisco. Can you tell us a bit how you prepared for it?

Ahmed Limane: I really didn’t have enough time to prepare for what I was going to say in my pitch and in particular what to start with. I didn’t want to be confusing though and  so I thought of starting with a brief introduction of myself and it was a pure improvisation.

2. AC: Appcircus competitions are not easy to win. There is a tough selection process and fierce competition. What inspired a young 18year old to catch a plane from Tunisia and travel to San Francisco to compete?

AL: I believe that the competition was hard, there were apps with over a million users. Yet I vied for it and I had the honour to compete with them on stage. However this is only what can be seen from the outside. From my position the challenge was even harder: about five days before the competition I got the official invitation from Google and I didn’t have neither the VISA nor enough money to cover my travel expenses. In that very limited period of time I managed to get the help of many people including governors and businessmen to look for me an exception of an urgent Visa interview at the US-Embassy in Tunisia and pay for my airfare and accommodation. I explained for every one of them the precious chance that I had to represent my nation at the GoogleHQ in SF. Finally, among all the sent emails I had one unique response, few days after I had my interview, in two days the US-Embassy gave me a ten years of VISA. I was so happy and confused about the aircraft, but the chance doesn’t betray me I was lucky again to catch the last seat to San Francisco on thesame day. Indeed, the challenge was the only thing that kept me pushing not for the sake of winning but for being be proud of who I’m and what I’m capableof doing.

3. AC: Can you explain us how does Imagine Music work?

AL: Sure, Imagine Music is a mobile phone app that challenges the users to create their own music out of their body movements. But despite the old appmethods of music performing. ex: Piano, Guitar.. where you have to hit on the screen to make noise. Imagine Music requires the gestures of your hand, wheneach time you move and burn calories, the app simultaneously determines your phone’s position and angular orientation using the data from the motiontracking sensors (Gyroscope & Accelerometer) and return back beats and audio effects suitable with the movement

4. AC: Ahmed, on top of winning the Music SOA we heard you were able to visit Google San Francisco, Mountain View and Stanford,can you tell us about that experience?

AL: It’s true that it’s been so much exciting because it was my first time ever in the States and I had to learn how the world is going there in order to fit inwith the place. And I was blessed to meet these very kind people at Google, they made every day of my stay beautiful. During which I’ve been all around thebay area. I had a tour at Google HQ in Mountain View, I’ve been in Stanford and in UC Berkeley. I had also a chance to go to Facebook in Palo Alto andexperience the new generation of the Oculus. Rather than the FUN of visiting beautiful places, trying different food and getting to know hospitable people.

5. AC: How did winning impact your life personally? How is it helping your app?

AL: From my perspective it meant a lot, I was deeply amazed and honored by getting my app considered by the experts from Pandora, Twitter, GoogleCloud, Google Music and Intel. I wouldn’t wish for better… They pushed me a step forward in my career toward becoming a computer engineer. As forImagine Music which is not on the mobile store yet, I could anticipate that people have already liked it. And that’s what matter for a developer, get the users’good feedbacks in order to maintain the supplying demand on the app.

6. AC: How did the Tunisian Community and your colleagues in the Mobile Sector receive your winning?

AL: Well, I’m sad to say that regardless to my family and a few of my friends at school, no one has appreciated my job. During my stay in the states Iremember one Googler who has told me, we are proud of you, even if people back in your country doesn’t appreciate that, we still do! Because we know howhard is to win here. At the end, I have honored my country, I let many people know about Tunisia and that it has potential on its youth, and I’m proud ofthat.

7. AC: Now, What are your next steps?

AL: Next step is Barcelona! Concerning the Imagine Music, there is still a lot to do for the Mobile Premier Award 2016. As for me, my big next step is to goto a good University to study Computer Sciences which is another main challenge in my life. I’ve dreamt a lot to get a scholarship and study in the UnitedStates, this year I’m senior in Highschool, I have to keep the hard work and expect for the best results.

8. AC: Let’s talk more about Imagine Music, how did you come up with the idea and how was the process of developing the apparchitecture?

AL: Sure, Imagine Music has also its story. We’ve been the four of us Ahmed, Malak, Haythem and Sarah, all classmates, setting our plans for a work project. Wefirst started by discussing our daily life problems. Malak was learning to do Guitar, she said that it’s a hard deal to learn guitar to perform music then shesuggested an app that simulates the Guitar and help you make music. Meanwhile, I was working on VR- Virtual Reality on Mobile. So I was familiar with themotion tracking sensors in-phones. There came the idea of merging both the experience of making music and the phone’s sensors in one algorithm. WhichI’ve developed myself, that converts the phone motions into beats!

9. AC: Did you know about the AppCircus showcase? What has it meant for the Imagine Music team to win this competition?

AL: Basically, I didn’t know about the AppCircus before. Yet I’m the kind of guy who likes to look for new opportunities in the world. It was on the Opportunitydesk.org platform that I’ve had the chance to learn of you, especially your music contest. So I went for it, I submitted the app, and I made it! My co-partners were very glad to know about that. Especially after winning the contest and knowing that we’re going to present in Barcelona! In that early age and with such achievements, it really meant the world for us.

10. AC: You have a direct slot for the Mobile Premier Awards 2016, held during the Mobile World Congress. There you’ll pitch and compete with the best apps worldwide. How are you going to prepare for this event?  What does it mean for the team of Imagine Music to be there?

AL: We believe that one like these challenges are such an opportunity in our life career as young developers to show the world our skills and compete hard to honor once again our country, that’s why we are setting some large plans to get the app ready and published on the store before February 2016. There is going to be a lot of hard work paralleled with studying, but we are keeping the focus in order not to lose our spot. We’re going to do our best and hope for the best as well. The judges in the Summer of App believed in what we’ve done, which have strengthened our confidence and our determination to make some good records there in the Mobile Premier Award!

Imagine Music Team in their own words:

“Basically we are all aged 18. The three of us: Ahmed, Sarah, Haythem are studying Technology for our senior year. Malak is studying Biology for her Senior year too. All together, we live in small city in the southern Tunisia, it is Gabes. And we study in the Pioneer High School of the state, dedicated for only brilliant pupils.

I guess our interests varies, as for me. I’ve first written my first line of code 3 years ago, and since then I’ve been developing many good apps and games on smart phones, with which I used to win in several contests. I’m saying that Computer Sciences is my thing and “challenge” is my lifestyle. And this year I hope to get a scholarship in order to access to a good University abroad. I want to learn how to go professional so I can get a job and continue what I meant to be doing.

Haythem shares the same ambition as I do, he’s at the first place a 3D designer and does a lot of Image and Video editing. I used to see Haythem as a very ambitious guy, a collaborative teammate and a very smart one. I really like to work with him because he understands me fast. And together we can build extraordinary things. Maybe one day we’ll run the same company!

The girls are the other large half of the group, even though they’re not naturally born coders or designers, but they’re still there consulting, giving ideas and feedbacks to push and keep the work going! Malak’s dream is being a doctor, If you ask me, I’d say Doctors need to be like Malak. She’s got the real talent to public speak and convince with her ideas. She’s smart, energetic and a good model of hard working girl. Sarah’s dream is to become an engineer, She’s very dynamic and special!

I want also to mention Ahmed Baratli a Student at ESSAT University in Gabes, who was our Mentor in many steps of this project. Always up with his lavish admonitions of presentation skills. We learnt a lot from him and his experience in the field”. (AHMED LIMANE)

Appcircus arrives in India for the first time!

Appcircus is proud to present the Appcircus Bangalore, an event to celebrate the coolest trending apps, next October 10th!

All App Developers from different categories such as: games, sports, business, eating, and many more are invited to participate and submit their apps to have the opportunity to pitch on stage, network with top companies & celebrities; and win a lot of prizes including:

The competition includes a pre selection phase that ends on September 29. The registration of your app is free and can be submitted online through this link.

This is an amazing opportunity to spend an evening with the top leaders and speakers from the app ecosystem; profit from world class networking and get expert feedback from an on-stage jury.

Give your app a boost! Submissions are Open at http://appcircus.com/event/ac-bangalore



150K en premios para los ganadores de la online competition lanzada por Smart City App Hack y FIWARE

Hace apenas unos días, Smart City App Hack (SCAH) y FIWARE lanzaron conjuntamente una competición online que repartirá hasta 150.000€ en premios para los desarrolladores de cualquier rincón del planeta que utilicen FIWARE o quieran empezar a hacerlo.

Os recomendamos que echéis un vistazo a esta competición porque es una gran oportunidad para desarrolladores, emprendedores, empresas y ciudadanos que tengan una app o un prototipo funcional  y quieran ayudar a impulsar su ciudad como smart city.

Las apps tienen que responder a uno de los cinco retos identificados por SCAH para mejorar la calidad de vida de los ciudadanos: energía, movilidad, colaboración, turismo y compras. Y en cuanto al plazo de inscripción, finaliza el 15 de octubre. Los premios para las aplicaciones que mejor utilicen FIWARE son muy interesantes:

  • Unirse al Programa Acelerador de FIWARE, valorado en 150K.

  • 10K en premios en metálico más visibilidad global durante la Smart City Expo World Congress 2015, donde participan más de 400 ciudades de todo el mundo y 250 empresas dedicadas a las smart cities.

  • Presentar la aplicación en el  Mobile World Congress 2016.

Dada la naturaleza europea del Programa Acelerador de FIWARE, sólo podrán recibir el premio de aceleración las aplicaciones europeas (FP7 eligible countries).

¿Cómo participar?

Para los desarrolladores, emprendedores, empresas o ciudadanos que quieran participar, lo más recomendable es ver las condiciones de participación en la web del challenge.

Una vez miradas, si ya tenéis una app que utiliza los GEs de FIWARE debéis inscribirla en nuestra plataforma de Appcircus, en el challenge SCAH – FIWARE Online Competition y crear el perfil de vuestra aplicación.

Si aún no utilizais FIWARE pero queréis implantar esta tecnología en la arquitectura de vuestra aplicación, tenéis que ir a SCAH – FIWARE Incubation, que también está en nuestra plataforma.

Premios compatibles

Una de las ventajas de esta competición es que los premios no son excluyentes. Esto significa que los participantes de esta online competition también pueden inscribir su app en cualquiera de las competiciones abiertas en las ciudades participantes del Smart City App Hack que tengan su online competition abierta y de esta manera optar a los 5.000 euros correspondientes a la mejor app de cada categoría.

#SCAH_FIWARE #apps #developers